Spring Thing, Lit about Games, and Gamebook Fun!

It’s time for voting in the compo world. The Spring Thing IF Competition is now open for voting. Voters have until May 11 to get their votes in, and those wanting to vote must play at least half of the compo’s games to be eligible. There are ten games available, so now is the time for playing IF!

The IF Comp has revamped its site and now looks pretty snazzy. Although the competition isn’t for a while (intent to enter begins July 1) it’s now easier to access the competition results and the compo rules have been revised.

Last time we talked about games about literature; this time we’ve got news on literature about games! Cartridge Lit is a new and wonderful little lit mag showcasing video game literature–which is exactly what it sounds like.  They state, “We believe video games are important and vital to [pop] culture. Why shouldn’t there be a lit mag dedicated to showcasing lit + games? We don’t know why not, either, so, here we are.” They are accepting both lit submissions and informal pieces for their blog, The AirshipMay 5 begins the launch of work online.

Want to check out some great gamebooks? Cubus Games, based in Barcelona, is a developer of branching stories in various different worlds. A current news post states that a game under development, The Sinister Fairground, has over 60 characters. Wow! Be sure to check out their work in the future.

Interview, Game Jams, and Elegies to Dead Worlds

A2Z-BADGE [2014] - Support - smallInky’s got publicity! As part of the Blogging from A to Z Challenge, Stuart Lloyd has been conducting gamebo0k and interactive fiction interviews for blog Lloyd of Gamebooks

You can find Inky’s interview here: Z is for XYZZY

In submission news, there’s just over one month left before the release of our second volume! That means that now is the time to submit, all  you scribes and storytellers.

Combining games and literature? Who would’ve thought it could be done? Well Dejobaan apparently, because Elegy for a Dead World is described by this PC Gamer article as an “experimental game concept…tales of forgotten civilizations and extinct societies, all filtered though the textual influence of British Romantic poetry.”  Players explore the landscape to learn more about the ancient civilizations that once existed there. 

Speaking of games, the Public Domain Jam is right around the corner. The Jam invites developers to create games based off stories in the public domain. Games should be created between May 17-24 and submitted to the Jam’s webpage, with various criteria for rating.

Cowternships, ShuffleComp, Wordplay IF, and more!

Less than one month left to submit to Inky’s Volume 1.2! If you’re interested in seeing your work in the upcoming volume make sure to submit your work by May 15 at the latest. See the Submission Guidelines for more info. 

Interested in a Cowternship? What’s that? It’s an intern for Adventure Cow, of course! Adventure Cow is currently looking for candidates to fill the positions of Production Intern and Software Development Intern. According to Chris, the production internship will involve polishing up DestinyQuest as well as getting out some new Adventure Cow books. Software development includes both maintaining web applications and learning the business side of things: “Candidates who make interesting things, regardless of programming experience, are encouraged to apply.” 

ShuffleComp 2014 has also begun, but individuals are still welcome to join. The comp involves submitting songs, receiving a shuffled-up list in return, and making a game based off of one of those songs. The deadline for submitting your game is May 1. 

Like wordplay? We think you’d enjoy Emily Short’s Counterfeit Monkey, Simon Christiansen’s PataNoir, and Earl Grey by Rob Dubbin and Adam Parrish.

 

Updated Submission Guidelines, Parser vs Hypertext, and the Magical XYZZY!

It’s been a crazy last few weeks for interactive fiction! But first, the news on Inky…

Inky News

We’ve updated our submission guidelines, making them simpler and more streamlined to allow you to submit your piece rather than reading through long lists of guidelines. If you’re thinking of submitting to our second volume you’ve got 1 month left to get those pieces in.

Check out the submission guidelines here.

IF News

New developments are shaking the IF world. The results of the XYZZY Awards have been released along with a transcript of the ceremony. For those who don’t know, the Awards allow individuals to vote on the best IF Game, Writing, Puzzle, NPC, and other categories for all the games made that year.

Chris Klimas points out in his Storycade article that for the first time, a majority of the games were produced with Twine. Instead of this heralding an end to parser-based IF, however, he maintains that the increasing popularity of hypertext IF adds to the great wealth of IF that can be written and played and promotes a greater IF culture and community.

If you’re more interested in RPGs, Fail Forward offers some great links and reviews of tabletop and pen and paper RPGs including a clever review of Retrocasuality.

New Submission Guidelines, Upcoming Interviews, and More!

Now that Inky Path’s first volume is launched it’s time to roll out some big changes.

  • Submission Guidelines — We’re cutting down our guidelines to let you submit your work in the simplest way possible. No more reading through a long list of requirements!
  • Streamlined Editing — We’re improving our editing process to get decisions and comments to author in the quickest way we can.
  • Regular Updates — We’re letting this space become a great location for IF news, musings, and other great content. If you have blog content you want to post/repost here, see the Submissions page for the details.
  • Interviews! — We’re sending out a fresh round of interviews to writers and developers in the IF community. If you might be interested in participating in an interview, drop us a line.

Expect to see some new developments around here in upcoming weeks.

As always, we’re accepting interactive fiction pieces–both new and previously published. Visit the Submissions page for more info.