A Farewell

After releasing three great volumes I am sorry to announce that Inky Path is closing its doors.

Inky started off as little more than a dream, and with the help of my amazing editors and an immense amount of support from the interactive fiction community, Inky grew into a great mag showcasing interactive fiction for both the IF community and those outside of IF. Inky Path began with two main goals–connecting the IF community and the outside world, and bringing different forms of IF together under one roof. And I think Inky succeeded in that goal, its volumes knitting together different interactive fiction and presenting IF as work of literary value. It was an experiment, and I’d like to think that it succeeded.

Inky Path was a great experience, and I’d like to once again thank everyone who helped make this possible, including a special shout-out to our contributors. Without you all, we wouldn’t have a magazine! I would also like to thank astounding editors Reagan Neviska, Irene Enlow, and Lia Lewine, who brought this mag to life and stuck with me through thick and thin.

And just because the mag is over doesn’t mean there isn’t anything else left in store. We’ll still be updating the blog occasionally to keep up with the latest IF news. And I’ll still be around the IF community, perhaps cooking up some new IF experiments.

Thank you once more, and farewell for now.



Devi Acharya




Remember DestinyQuest Infinite? Well this gamebook is nearing the end of its production, and seeking beta testers to help squash whatever bugs might remain. The perks include a free copy of Act I of DestinyQuest, your name on DQI’s site, and of course a chance to play this great gamebook before anyone else (and that means bragging rights.)

From the creators:


Development for our digital gamebook DestinyQuest Infinite is nearing an end, and we’re ready to squash some pesky last bugs and put a polish on the user experience. Whether you’ve been a gamebook fan since you were a kid or you’ve never even heard of the genre before, we want to make sure DQI is fun to play and easy to understand.

Now we need some help: we’re looking for testers for our game-meets-book.  We’re interested in people from different walks of life and different levels of experience with gamebooks.

To apply, anyone interested just needs to fill out this form: https://docs.google.com/forms/d/1EbojbIRTpgItDHpX70v-Tj65FHOuiXZbMCVZjAsiv5c/viewform We’ll then select a handful of people to test with.

You can find more information about DestinyQuest Infinite on our website www.destinyquestinfinite.com or by following us on Twitter @QuestForge.

Below is some additional information:


Testers will:

Play through the Prologue and one quest of DestinyQuest Infinite in a Skype session. (This should only take about 30 minutes).

Share your thoughts as they play: what’s good, what’t bad, what’s confusing.

We’ll do the rest! There is no technical knowhow or previous experience required.


As a way of saying thanks, testers will receive:

A free copy of Act 1 of DestinyQuest Infinite when it becomes available.

A listing of their  name (or nickname) on our website.

A chance to play DestinyQuest Infinite before anyone else!


Again, the form is located at this link: https://docs.google.com/forms/d/1EbojbIRTpgItDHpX70v-Tj65FHOuiXZbMCVZjAsiv5c/viewform . We’d appreciate if you spread the news.




New Release: Heavy Metal Thunder

Cubus Games (creator of The Sinister Fairground) has just released their new interactive fiction piece, Heavy Metal Thunder. As described by the creators, “Heavy Metal Thunder places its readers at the core of an interstellar struggle against alien invaders, requiring immensely difficult and exciting choices to be made as the narrative grows, expands and twists.” 

If you’re looking for an awesome new gamebook for iOS, Heavy Metal Thunder might be just what you’re looking for.

Website: http://www.cubusgames.com/heavy-metal-thunder

Gameplay Trailer: https://www.youtube.com/watch?v=QMbobtp4OjU

Volume 1.3 Released!

We at Inky Path are pleased to present Inky’s third volume, “Hidden in Shadows.” 



Featuring five interactive pieces of different sizes and shapes, this volume highlights works that hide below the surface. Whether about a secret society or a thousand past lives, these pieces will leave you wondering about the history behind them and all the potential futures to unfurl. 

We also bring you a parser-based interactive in which the worlds of these stories are brought to life. 

Have fun, explore, but always be wary–things are not always as they seem.

Click here to read Vol. 1.3