Vol. 1.2 is released!

We are proud to present Inky Path’s second volume, featuring some fascinating stories of the crazy things that happen once you step off of your doorstep–or the struggles of just trying to begin that journey.

Experience interactive fiction ranging from the dark and surreal to whimsical adventure. We’ve even written up a fun little IF adventure to help you get started–quest for the elusive “worldgates” through a gamebook RPG-styled choose-your-own-adventure!

We could talk about it for hours, but it’s probably best if you experience it for yourself first.

Click here to read Vol. 1.2, “There’s a Crazy World Outside!”

New Submission Guidelines, Upcoming Interviews, and More!

Now that Inky Path’s first volume is launched it’s time to roll out some big changes.

  • Submission Guidelines — We’re cutting down our guidelines to let you submit your work in the simplest way possible. No more reading through a long list of requirements!
  • Streamlined Editing — We’re improving our editing process to get decisions and comments to author in the quickest way we can.
  • Regular Updates — We’re letting this space become a great location for IF news, musings, and other great content. If you have blog content you want to post/repost here, see the Submissions page for the details.
  • Interviews! — We’re sending out a fresh round of interviews to writers and developers in the IF community. If you might be interested in participating in an interview, drop us a line.

Expect to see some new developments around here in upcoming weeks.

As always, we’re accepting interactive fiction pieces–both new and previously published. Visit the Submissions page for more info.

Release Date Finalized! Also, acceptances…

After spending the last couple of weeks reviewing submissions and writing up comments, I’m pleased to announce that the release date for Volume 1 is Feb. 28! Keep your eyes open for Inky’s Winter Edition!

In other news, the first round of acceptances/rejections went out today. A lot of thought and discussion went into the final decisions, and I think we’re going to have a very strong line-up for Vol. 1.

To those accepted–a hearty congratulations to you! To those rejected–it’s not personal. We’ve had many strong submissions and we hope to see even more excellent work from you and other writers in the future. To those lurking and wondering whether to submit–go for it! We want to see your work. We’ll always provide written feedback as well, so why not go ahead and submit that new project?

Happy New Year from Inky!

Wishing everyone a great 2014! Now is the time to learn to use a new interactive fiction program, submit that piece you’ve been mulling over, or just revisiting some of your old favorite IF stories.

Cheers!

–Devi and the staff at Inky Path

P.S. There’s a site update rolling around, so keep your eyes open here and on our sister site.

New to IF? No problem!

Do you not really know the first thing about interactive fiction? That’s okay, because there’s lots of resources out there to help you begin.

Game Type

There are different types of interactive fiction games, but in the IF world there are primarily two common types:

1) The choose-your-own-adventure story. These are also called gamebooks, hyperlink fiction, etc. the player advances the story by making choices from a list of options provided. Examples include the old CYOA books and the games at ChoiceOfGames.com.

2) The parser-based story. Instead of giving you the list of options, this type of game gives the player greater freedom. The reader types commands into a parser–the prompt for the reader–and the game responds in some way. Typical commands help the reader explore the world and gather inventory materials.

Reading IF

There are lots of resources out there to help beginners learn the world of interactive fiction. The Brass Lantern has a nice list of links to check out. There’s also some great tips at Ben’s Text Adventure Page (including this handy list of common commands to try in parser-based games).

Probably the best way to learn is by experimentation; here are some great games for beginners:

For CYOA-style games, check out the games at ChoiceOfGames.com: http://www.choiceofgames.com/category/our-games/

For parser-based games, The Dreamhold is good for people wanting to take their first steps in this kind of game.  There’s also a good list at the interactive fiction database .

Writing IF

There are actually quite a few programs out there to write IF, and finding the right program is all about knowing what you want your story to be. I’d recommend checking out the Inky IF Guide to find out more about writing your own game.

Welcome, each and every one!

Hello all you readers of blog posts, all you connoisseurs of fine literature and seasoned explorers of the Zorkian wasteland. Welcome to you newcomers to the winding path of interactive fiction, you who have only just begun to hold the brass lantern aloft.

Be prepared to traverse vast expanses of time and space, to wander down cobblestoned alleys or take to the air, soaring above the rest of the rabble you’ve left behind.

Welcome to Inky Path. We’re glad to have you here.